Saturday, May 8, 2010

Dressed to Kill

By ZANZIBAR

Next to weapons and giant creatures, armor is one of my favorite things about Monster Hunter. Armor comes with it's own defense rating, resists against elemental attacks, skills, and sometimes slots for decorations.  



When choosing skills it's important to remember that most require atleast 10 points in them before they will activate, this is key because it works for both good skills and ones that have a negative impact on your character. For example Barroth armor set has a Critical Eye -1 which will lower your chance for critical hits, a single expert gem in a decoration slot will remove that debuff, granting you normal critical hits again.


 Armor defense helps against all the physical attacks that monsters have while the resists will lessen the damage received from an elemental attack like Qurupecco's flint fire or Royal Ludroth's water bubbles.  Balancing all these needs is extremely important for the successful hunter. Happy Hunting!

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